However, from Normal on up, there's a decent amount of challenge, where you can get yourself into trouble if you're not careful and if you don't put a bit of strategy into play. The easiest difficulty is very easy, indeed, and is perfect for novices or people who are primarily interested in making their way through the story. I found myself talking to NPCs that I was supposed to be talking to, but they wouldn't give me the items they were supposed to it turned out that I had missed one dialogue, which was keeping the story from advancing, even though I had talked to the appropriate NPC. Sometimes, however, the most difficult part is determining what to do next. There are four levels of difficulty: Casual, Normal, Hard and Torment. Sadly, however, everything you pick up adds weight and, once you're overburdened, you'll find you can't get around as easy or fight as well. or to sell to the Quartermaster to buy other things you need. Then again, anything of value that you find is yours to keep. The coin doesn't take up any room, but everything else will eventually clog up your inventory, so you'll want to make sure you take only things you might actually need there are a lot of "trash" items laying about in dungeons that you'd never use, anyway. In typical old-school fashion, you'll need to manage your inventory as you go about your quests you will find lots of items laying about, useful things in chests and lockers, lightly used armor and items on vanquished enemies and, perhaps, the occasional stray coin here and again. You can choose any of these, but you will be able to take additional characters to assist you on your quests, so you're not locking yourself into a single, specific class when you choose your main character. Your choices include two males: a Blademaster (warrior class), a Shadowwalker (a Ninja/warrior class) and two females: a Shaman and a Sorceress. You choose your main character from four different characters (of four different classes), rather than creating a character from scratch. You are now starting your service to Avadon. At one point, when I was playing Avadon in the same room as my wife, I actually had to mute the speakers to make sure there wasn't something shambling about in our house.Īvadon: The Black Fortress weaves a tale in a fantasy world beset by beasts and demi-humans of the Farlands, protected by the tenuous Midlands Pact, which is protected by the guardians of a terrifying Black Fortress and its legendary and enigmatic Keeper, Redbeard. It's very prominent, as there is no in-game music, and whether it be the shuffling of workers as they go about their business in the castle or the strange sounds that almost sounded like signs swinging in the wind in the desert area, these environmental sound effects create an atmosphere that helps to set a backdrop for the game. The sound effects are nice and the title music is a fitting orchestral piece, but the most noticeable aspect of the sound is the ambient noise in the background. This gives you what amounts to more area on-screen and items you can actually sometimes make out before you pick them up. Remember the days of isometric, third-person, top-down, dungeon-crawl, old-school role-playing games? Avadon revisits this genre, but with the added bonus of modern high resolution displays.
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